Add comment. The Wealth Clock will be triggered every 30 minutes. Never. Learn more about bidirectional Unicode characters. Enter the Bee Swarm Simulator environment, launch the script executor, copy and paste any scripts weve provided into the box, and then click the Execute/Inject button. ["Redfield Boost"] = CFrame.new(-332, 20, 244). ["Instant Honey Convertor"] = CFrame.new(282, 68, -62). ["Club Honey"] = CFrame.new(44.8, 5, 319.6). Question: Would the any bee script continuously re-roll for event bees? 16 min ago Paste the script into your script application. Sign Up , it unlocks many cool features! Bee Swarm Simulator is a game that simulates the life of bees. Powered by Create your own unique website with customizable templates. The Bee Swarm Simulator hack is available for free download and usage. ["Yellow Cannon (12)"] = CFrame.new(266, 109, -25). January 2023 (5) December 2022 (4) November 2022 (19) Hopefully, you have found all the information about Bee Swarm Simulator Script Pastebin Hacks and Bee Swarm Simulator Script Hacks. ["Rose Field"] = CFrame.new(-322, 20, 124). CLICK HERE TO GET THE SCRIPT. Take advantage of our point's Free Pastebin Roblox Scripts and cheats. . WEAPON INVENTORY SPOOFER Adding is like giving players that wish to do it a fresh experience. Get the best hacks, with White Gui, Black Gui, Auto Farm, Grey gui and other amazing hacks & script. ["Tunnel Bear"] = CFrame.new(507.3, 5.7, -45.7). Ensure you have the recommended visual C++ redistributables for Visual Studio, you may download the x64 and x86 version here, once installed restart your device. ["Gumdrop Dispenser"] = CFrame.new(63, 20.7, 38.7). You have received information about the game. 30 min ago Posts: 1,030 Threads: 173 Joined: Oct 2016 If you want the pastebin script hack link > Here. Ninja Legends Script Created By Jxnt#9946. ["Polar Bear"] = CFrame.new(-106, 119, -77). Look for hidden treasures all over the map. This page will be updated with any new tricks as they become available. ["Brown Bear"] = CFrame.new(282, 46, 236). ["Bee Shop"] = CFrame.new(-136.8, 4.6, 243.4). . . MOST OP BEE SWARM SIM SCRIPT. Learn how your comment data is processed. im sorry. | 0.24 KB, Java | This Bee Swarm Simulator Macro Hub Script will assist you in obtaining a great deal of in-game content that you are able to make use of without paying for it. Free Mythic Egg hack! Tags: Bee Swarm Simulator Auto Farm, Bee Swarm Simulator Hack, Bee Swarm Simulator Hack 2022, bee swarm simulator Script, Bee Swarm Simulator Script 2022, Bee . ", FindTreasuresText1.TextYAlignment = Enum.TextYAlignment.Top, TPTool.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPTool.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPTool.Position = UDim2.new(0, 5, 0, 180), BTool.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BTool.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReJoinServer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ReJoinServer.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReJoinServer.Position = UDim2.new(0, 5, 0, 230), ReJoinServer.Size = UDim2.new(0, 160, 0, 20), ReJoinServer.TextColor3 = Color3.new(1, 1, 1), TokenToggleLabel.Name = "TokenToggleLabel", TokenToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TokenToggleLabel.Position = UDim2.new(0, 5, 0, 254), TokenToggleLabel.Size = UDim2.new(0, 132, 0, 22), TokenToggleLabel.TextColor3 = Color3.new(1, 1, 1), TokenToggleLabel.Font = Enum.Font.Fantasy, TokenToggleLabel.Text = "Token Pickup kb", TokenToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4), TokenToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8), TokenToggle.Position = UDim2.new(0, 137, 0, 255), TokenToggle.Size = UDim2.new(0, 28, 0, 20), TokenToggle.TextColor3 = Color3.new(1, 1, 1), FireflyToggleLabel.Name = "FireflyToggleLabel", FireflyToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FireflyToggleLabel.Position = UDim2.new(0, 5, 0, 279), FireflyToggleLabel.Size = UDim2.new(0, 132, 0, 22), FireflyToggleLabel.TextColor3 = Color3.new(1, 1, 1), FireflyToggleLabel.Font = Enum.Font.Fantasy, FireflyToggleLabel.Text = "Firefly Touch kb", FireflyToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4), FireflyToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8), FireflyToggle.Position = UDim2.new(0, 137, 0, 280), FireflyToggle.Size = UDim2.new(0, 28, 0, 20), FireflyToggle.TextColor3 = Color3.new(1, 1, 1), HoneyToggleLabel.Name = "HoneyToggleLabel", HoneyToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), HoneyToggleLabel.Position = UDim2.new(0, 5, 0, 304), HoneyToggleLabel.Size = UDim2.new(0, 132, 0, 22), HoneyToggleLabel.TextColor3 = Color3.new(1, 1, 1), HoneyToggleLabel.Font = Enum.Font.Fantasy, HoneyToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4), HoneyToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8), HoneyToggle.Position = UDim2.new(0, 137, 0, 305), HoneyToggle.Size = UDim2.new(0, 28, 0, 20), HoneyToggle.TextColor3 = Color3.new(1, 1, 1), InfoScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), InfoScreen.BorderColor3 = Color3.new(0, 1, 0), InfoScreen.Position = UDim2.new(0, 528, 0, 5), InfoScreen.Size = UDim2.new(0, 40, 0, 20), InfoScreen.TextColor3 = Color3.new(1, 1, 1), InfoFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), InfoFrame.BorderColor3 = Color3.new(0, 0, 0), InfoFrame.Position = UDim2.new(0, 437, 0, 34), InfoFrame.Size = UDim2.new(0, 200, 0, 190), InfoText1.BackgroundColor3 = Color3.new(0, 0, 0), InfoText1.BorderColor3 = Color3.new(0, 0, 0), InfoText1.Position = UDim2.new(0, 5, 0, 5), InfoText1.Size = UDim2.new(0, 190, 0, 210), InfoText1.TextColor3 = Color3.new(1, 1, 1), InfoText1.Text = "This Gui was created by LuckyMMB@V3rmillion.net\nDiscord https://discord.gg/GKzJnUC\n\nCredits:\nsirelKilla @ v3rmillion for the pollen farming script\nTechnoDaft for adding Btools and Waypoints\nnewdarkt for adding the King Beetles Lair location", InfoText1.TextYAlignment = Enum.TextYAlignment.Top, TimeLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TimeLabel.BorderColor3 = Color3.new(0.15, 0.15, 0.15), TimeLabel.Position = UDim2.new(0, 573, 0, 5), TimeLabel.TextColor3 = Color3.new(1, 1, 1), SproutDetect.BackgroundColor3 = Color3.new(0, 0.5, 0), SproutDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15), SproutDetect.Position = UDim2.new(0, 180, 0, 33), SproutDetect.Size = UDim2.new(0, 150, 0, 35), SproutDetect.TextColor3 = Color3.new(1, 1, 1), SproutDetect.Text = "Sprout Detected\nDistance: ", FireflyDetect.BackgroundColor3 = Color3.new(0, 0, 0.5), FireflyDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15), FireflyDetect.Position = UDim2.new(0, 334, 0, 33), FireflyDetect.Size = UDim2.new(0, 150, 0, 35), FireflyDetect.TextColor3 = Color3.new(1, 1, 1), FireflyDetect.Text = "Firefly's Detected\nDistance: ", ViciousBeeDetect.Name = "ViciousBeeDetect", ViciousBeeDetect.BackgroundColor3 = Color3.new(0.5, 0, 0), ViciousBeeDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15), ViciousBeeDetect.Position = UDim2.new(0, 488, 0, 33), ViciousBeeDetect.Size = UDim2.new(0, 150, 0, 35), ViciousBeeDetect.Font = Enum.Font.Fantasy, ViciousBeeDetect.TextColor3 = Color3.new(1, 1, 1), ViciousBeeDetect.Text = "Vicious Bee Detected\nDistance: ", game.StarterGui:SetCore('SendNotification', {, Close.MouseButton1Down:connect(function(), button.MouseButton1Click:connect(function(), if tostring(game.Lighting.TimeOfDay) == "13:39:00" or tostring(game.Lighting.TimeOfDay) == "13:51:36" then, TimeLabel.BackgroundColor3 = Color3.new(120/255, 1, 235/255), TimeLabel.BorderColor3 = Color3.new(120/255, 1, 235/255), TimeLabel.TextColor3 = Color3.new(0, 0, 0), TimeLabel.BackgroundColor3 = Color3.new(59/255, 41/255, 86/255), TimeLabel.BorderColor3 = Color3.new(59/255, 41/255, 86/255), FindTreasures.MouseEnter:connect(function(), FindTreasures.MouseLeave:connect(function(), local PlrChar = game.Players.LocalPlayer.Character, local FindHum = PlrChar:FindFirstChildOfClass("Humanoid"), plrHealth = string.format("%.0f", FindHum.Health), return math.floor(num * mult + 0.5) / mult, for i,v in pairs(workspace.Particles:GetChildren()) do, for x in string.gmatch(v.Name, "Sprout") do, if not pausehumcheck and v.Name == "Sprout" then, local player = game:GetService'Players'.LocalPlayer, local character = player.Character or player.CharacterAdded:wait(), local head = character:WaitForChild'Head', local hum = player.Character.HumanoidRootPart, sproutdistance = (v.Position-hum.Position).magnitude, sproutdistance1 = round(sproutdistance, 2), --print("Sprout Detected. It is filled with so many useful features that will help you to progress in the game really fast. Bag Full: " ..tostring(player.CoreStats.Pollen.Value)), --print("Teleporting back to Hive to make Honey"), game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p), game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking"), repeat wait(0.5) until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1, -- Trigger Wealth Clock every 30 minutes --, WealthClockToggle.MouseButton1Click:connect(function(), print("Wealth Clock Started. 0 . ["Mushroom Field"] = CFrame.new(-258.1, 5, 299.7). "), FieldBoostToggle.BackgroundColor3 = Color3.new(0.5, 0, 0), FieldBoostToggle.Text = "Auto Field Boost: ON", game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Red Field Booster"), game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Blue Field Booster"), game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Field Booster"), FieldBoostToggle.Text = "Field Boosts: " ..tostring(fbwaittime).. "sec", until fbwaittime == 0 or not FieldBoostActive, TreatToggle.MouseButton1Click:connect(function(), print("Treats will be given every 1 hour (4 hours for Blueberry and Strawberry). ["Tool Shop 2"] = CFrame.new(165, 69, -161). The Gifted Bee is fixed now. Bee Swarm Simulator script. WalkSpeed. text 27.31 KB | None | 0 0. raw download clone embed print report. About Bee Swarm Simulator; Develop your own bee hive, gather dust, and make nectar in Bee Swarm Simulator! Never . Pet Ranch Sim 2 Script Ensure you have the latest version of .NET Framework, you may download it from here, you must download the runtime and install it. ', while SproutFarmActive and sproutdetected do, if viciousbeenear and not godmodeactivated or tonumber(plrHealth) <= 30 and not godmodeactivated then, root.CFrame = v.CFrame * CFrame.new(0, 30, 0), root.CFrame = v.CFrame * CFrame.new(3, 10, 3), if SproutFarmActive and sproutstarted then, if (part.Position-root.Position).magnitude <= 80 then, print("Bag Full: " ..tostring(player.CoreStats.Pollen.Value)), AutoDig.MouseButton1Click:connect(function(), AutoDig.BackgroundColor3 = Color3.new(0.5, 0, 0), pollenTool.ClickEvent:FireServer(CFrame.new()), ReJoinServer.MouseButton1Down:connect(function(), game:GetService("TeleportService"):Teleport(placeId), if (part.Position-root.Position).magnitude <= 50 then, root.CFrame = CFrame.new(part.Position.x, part.Position.y, part.Position.z), for k,v in pairs(workspace.Collectibles:GetChildren()) do, if v.Name == game.Players.LocalPlayer.Name and not v:FindFirstChild("farmed") or tonumber((v.Position - root.Position).magnitude) <= 50 and not v:FindFirstChild("farmed") then, local intvalue = Instance.new("IntValue",v), --print("Teleporting to Firefly " ..tostring(count))--, root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z), for i,v in pairs(workspace.Collectibles:GetChildren()) do, if (v.Position-root.Position).magnitude <= 50 then, InfBackpack.MouseButton1Down:connect(function(), game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Purchase",{["Mute"] = true,["Type"] = "Debug-Bag",["Category"] = "Backpack"}). ["Red Cannon (22)"] = CFrame.new(-240, 17, 345). ["MountainTop Field"] = CFrame.new(76, 176, -181). ["Blue Field"] = CFrame.new(113.7, 4, 101.5). Launch the game and launch the exploit. Upon executing this script you will obtain 10 quintillion(10,000,000,000,000,000) mana in Gods Of Glory. Switching to Safe Farming Zone"), print("Vicious Bee has gone. On the other hand, well keep giving you updates on a regular basis. This could mean many things, certain Software require weekly updating for the most recent versioning of the game, if the execution of a script is crashing your game this could mean the Software does not support the script. Add Comment . Farming Time!! Just wanted to add that unless you run third party applications (macros, scripts, mouse recorders, etc) or hack the client, simply waiting afk till you are full then playing normally to convert the honey and go back to the field isn't cheating, against the TOS, or even unethical. 56 min ago ["Tool Shop"] = CFrame.new(86, 4.6, 294). . ["Ticket RoyalJelly Shop"] = CFrame.new(81, 18, 240). It provides the user with a significant edge over . On this page you can download only verified scripts and hacks on Bee Swarm Simulator, each script has its own unique GUI design, a large selection of features . ["Blue Cannon (16)"] = CFrame.new(-287, 73, 22). Auto Free Anti Pass. ["Bluefield Boost"] = CFrame.new(319, 58, 103). ["RoyalJelly Shop"] = CFrame.new(-297, 53, 68). Link to script - https://pastebin.com/3A61hnGALink to a better executor: krnl.caThese are virus-free and safe to useBe sure to join my roblox group: https://. We hope to update this guide soon and find a new script or hack to replace it since they have not yet issued a replacement for this one, which stopped working. Instruction. The cheat is giving me a null injection or not injecting. ["Bee Shop"] = CFrame.new(-136.8, 4.6, 243.4). Bee Swarm Simulator Script Pastebin Hacks - Auto farm 2022. ["Rose Field"] = CFrame.new(-322, 20, 124). Bee Swarm Simulator Hack PASTEBIN Script | INF HONEY Auto Farm Quest | Dupe Tickets & More! ["Science Bear"] = CFrame.new(267, 103, 20). Tagged: Bee Swarm Simulator Script. LEAVE A RESPONSE Cancel reply. Murder Mystery 2 WEAPON INVENTORY SPOOFER [CLIENT SIDE]. | 2.09 KB, GetText | (05-09-2019, 04:24 PM) ShawnHere Wrote: The "Buy lots of basic eggs for 10m" script is an Explorer? 5 Ways to Connect Wireless Headphones to TV. The field auto farm is the top class it does everything really efficiently. The hack can be downloaded for free in the year 2023. ["Pineapple Field"] = CFrame.new(262, 68, -201). Thread Closed Pages (9): . this does not mean it actually is a virus. Arsenal GUI Script Created By Google Chrome #6242. | 0.70 KB, We use cookies for various purposes including analytics. Here are the latest hacks for Bee Swarm Simulator. ["Clover Field"] = CFrame.new(174, 34, 189). ["Sun Bear"] = CFrame.new(23.25, 14, 360.26). ["Blue Clubhouse"] = CFrame.new(292, 4, 98). BEE SWARM SIMULATOR ROBLOX HACK / SCRIPT. ["Red Clubhouse"] = CFrame.new(-334, 21, 216). Bee Swarm Simulator Script Showcase : Roblox Bee Swarm Simulator Script GUI : Get Roblox Bee Swarm Simulator Script HERE : Get Script. ["Pumpkin Field"] = CFrame.new(-194, 68, -182). This game is played by a large number of people. Bee Swarm simulator Script. [ NEW Updated ROBLOX Bee Swarm Simulator Script Pastebin 2021 GUI Hack Infinite Honey ] [ Script Links ] Script #1: [ https://1f03.ne. ["MountainTop Shop"] = CFrame.new(-18, 176, -137). Meet well disposed bears, complete their missions and get Meet friendly bears, complete their quests, and win prizes! ["Traveling Bear"] = CFrame.new(23.9, 14, 359.9). Make sure you have fun playing the game and that you recommend it to your friends. You must be signed in to report this content. Stay tuned, we will constantly update the scripts on this page for Bee Swarm Simulator Roblox. ["Sprout Dispenser"] = CFrame.new(-269.26, 26.56, 267.31). It will only work once\nas the treasures do not respawn. Features of Bee Swarm Simulator Pastebin Script; How to Use The Bee Swarm Simulator Pastebin Script; "https://raw.githubusercontent.com/kyoichi35/Kyoichi-Hub/main/Kyoichi%20hub". Watch video for showcase The Bee Swarm Simulator game is a staple of the wonderful gaming platform Roblox. Hunting Time!! Bee Swarm Simulator is a multi-device game that involves collecting honey and pollen while avoiding obstacles. bee swarm, bee swarm simulator, simulator hack, auto farm hack, auto farm script, auto farm bee swarm. 56 min ago ["Treat Shop"] = CFrame.new(-228.2, 5, 89.4). ["Cactus Field"] = CFrame.new(-194, 68, -107). 15 14 13. Bee Swarm Simulator Script GUI | HUGE GUI. If you are unable to download the software ensure your anti-virus is disabled, this will prevent the deletion of the files. ANIME FIGHTING SIMULATOR ROBLOX HACK / SCRIPT. 3 min ago Cheats for Bee Swarm Simulator allow users to have a huge advantage over other players because they can get unlimited honey and pollen without worrying about dying. | 0.39 KB, C | Bee Swarm Simulator is developed by Swedish game developer Hyper Hippo Productions AB. Unable to the download the software, it keeps getting deleted or wont download. Design ["MountainTop Boost"] = CFrame.new(-40, 176, -191.7). ["Black Bear"] = CFrame.new(-258.1, 5, 299.7). Use your dummy account first we are not responsible if your account getting Ban. -- Bee Swarm Simulator Gui Created by IruanGamerYT--, local MainGUI = Instance.new("ScreenGui"), local WayPoints = Instance.new("TextButton"), local WayPointsFrame = Instance.new("Frame"), local ShowLocation = Instance.new("TextLabel"), local SetLocation = Instance.new("TextButton"), local TPLocation = Instance.new("TextButton"), local TPShop = Instance.new("TextButton"), local ReturnToHive = Instance.new("TextButton"), local TPShop2 = Instance.new("TextButton"), local BeeShop = Instance.new("TextButton"), local BlackBear = Instance.new("TextButton"), local BrownBear = Instance.new("TextButton"), local PandaBear = Instance.new("TextButton"), local PolarBear = Instance.new("TextButton"), local ScienceBear = Instance.new("TextButton"), local StrawBerryField = Instance.new("TextButton"), local PumpkinField = Instance.new("TextButton"), local SunflowerField = Instance.new("TextButton"), local CloverField = Instance.new("TextButton"), local SpiderField = Instance.new("TextButton"), local MushRoomField = Instance.new("TextButton"), local BamBooField = Instance.new("TextButton"), local DandelionField = Instance.new("TextButton"), local PineappleField = Instance.new("TextButton"), local BlueField = Instance.new("TextButton"), local RoseField = Instance.new("TextButton"), local CactusField = Instance.new("TextButton"), local PineTreeField = Instance.new("TextButton"), local MountainTopField = Instance.new("TextButton"), local BlueClubhouse = Instance.new("TextButton"), local RedClubhouse = Instance.new("TextButton"), local MountainTopShop = Instance.new("TextButton"), local RoyalJellyShop = Instance.new("TextButton"), local Field1AF = Instance.new("TextButton"), local Field2AF = Instance.new("TextButton"), local Field3AF = Instance.new("TextButton"), local Field4AF = Instance.new("TextButton"), local Field5AF = Instance.new("TextButton"), local Field6AF = Instance.new("TextButton"), local Field7AF = Instance.new("TextButton"), local Field8AF = Instance.new("TextButton"), local Field9AF = Instance.new("TextButton"), local Field10AF = Instance.new("TextButton"), local Field11AF = Instance.new("TextButton"), local Field12AF = Instance.new("TextButton"), local Field13AF = Instance.new("TextButton"), local Field14AF = Instance.new("TextButton"), local Players = Instance.new("TextButton"), local PlayerFrame = Instance.new("Frame"), local PlayerListBox = Instance.new("Frame"), local PlyrSel = Instance.new("TextLabel"), local Player1 = Instance.new("TextButton"), local Player2 = Instance.new("TextButton"), local Player3 = Instance.new("TextButton"), local Player4 = Instance.new("TextButton"), local Player5 = Instance.new("TextButton"), local TpPlayer = Instance.new("TextButton"), local FindTreasures = Instance.new("TextButton"), local FindTreasuresText1 = Instance.new("TextLabel"), local ExtrasScreen = Instance.new("TextButton"), local ExtrasFrame = Instance.new("Frame"), local InfoScreen = Instance.new("TextButton"), local TPTool = Instance.new("TextButton"), local ReJoinServer = Instance.new("TextButton"), local NoClip = Instance.new("TextButton"), local InfoText1 = Instance.new("TextLabel"), local PollenFarm = Instance.new("TextButton"), local AutoDig = Instance.new("TextButton"), MainFrame.BackgroundColor3 = Color3.new(0, 0, 0), MainFrame.BorderColor3 = Color3.new(0, 0, 0), MainFrame.Position = UDim2.new(0.5, -299, 0, -32), MainFrame.Size = UDim2.new(0, 598, 0, 30), Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BorderColor3 = Color3.new(0, 1, 0), WayPoints.Position = UDim2.new(0, 30, 0, 5), WayPoints.TextColor3 = Color3.new(1, 1, 1), WayPointsFrame.BackgroundColor3 = Color3.new(0, 0, 0), WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0), WayPointsFrame.BackgroundTransparency = 0.4, WayPointsFrame.Position = UDim2.new(0, 0, 0, 34), WayPointsFrame.Size = UDim2.new(0, 415, 0, 380), ShowLocation.BackgroundColor3 = Color3.new(1, 1, 1), ShowLocation.TextColor3 = Color3.new(0, 0, 0), ShowLocation.BorderColor3 = Color3.new(0, 0, 0), ShowLocation.Position = UDim2.new(0, 5, 0, 5), ShowLocation.Size = UDim2.new(0, 180, 0, 20), SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SetLocation.TextColor3 = Color3.new(1, 1, 1), SetLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SetLocation.Position = UDim2.new(0, 190, 0, 5), SetLocation.Size = UDim2.new(0, 150, 0, 20), TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPLocation.TextColor3 = Color3.new(1, 1, 1), TPLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPLocation.Position = UDim2.new(0, 345, 0, 5), TPLocation.Size = UDim2.new(0, 65, 0, 20), ReturnToHive.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ReturnToHive.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReturnToHive.Position = UDim2.new(0, 5, 0, 30), ReturnToHive.Size = UDim2.new(0, 180, 0, 20), ReturnToHive.TextColor3 = Color3.new(1, 1, 1), BlackBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlackBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlackBear.Position = UDim2.new(0, 5, 0, 55), BlackBear.Size = UDim2.new(0, 180, 0, 20), BlackBear.TextColor3 = Color3.new(1, 1, 1), BrownBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BrownBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BrownBear.Position = UDim2.new(0, 5, 0, 80), BrownBear.Size = UDim2.new(0, 180, 0, 20), BrownBear.TextColor3 = Color3.new(1, 1, 1), PandaBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PandaBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PandaBear.Position = UDim2.new(0, 5, 0, 105), PandaBear.Size = UDim2.new(0, 180, 0, 20), PandaBear.TextColor3 = Color3.new(1, 1, 1), PolarBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PolarBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PolarBear.Position = UDim2.new(0, 5, 0, 130), PolarBear.Size = UDim2.new(0, 180, 0, 20), PolarBear.TextColor3 = Color3.new(1, 1, 1), ScienceBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ScienceBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ScienceBear.Position = UDim2.new(0, 5, 0, 155), ScienceBear.Size = UDim2.new(0, 180, 0, 20), ScienceBear.TextColor3 = Color3.new(1, 1, 1), BeeShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BeeShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BeeShop.Position = UDim2.new(0, 5, 0, 180), TPShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop.Position = UDim2.new(0, 5, 0, 205), TPShop2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop2.Position = UDim2.new(0, 5, 0, 230), BlueClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueClubhouse.Position = UDim2.new(0, 5, 0, 255), BlueClubhouse.Size = UDim2.new(0, 180, 0, 20), BlueClubhouse.TextColor3 = Color3.new(1, 1, 1), RedClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedClubhouse.Position = UDim2.new(0, 5, 0, 280), RedClubhouse.Size = UDim2.new(0, 180, 0, 20), RedClubhouse.TextColor3 = Color3.new(1, 1, 1), RoyalJellyShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoyalJellyShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoyalJellyShop.Position = UDim2.new(0, 5, 0, 305), RoyalJellyShop.Size = UDim2.new(0, 180, 0, 20), RoyalJellyShop.TextColor3 = Color3.new(1, 1, 1), MountainTopShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopShop.Position = UDim2.new(0, 5, 0, 330), MountainTopShop.Size = UDim2.new(0, 180, 0, 20), MountainTopShop.TextColor3 = Color3.new(1, 1, 1), MountainTopShop.Text = "Mountain Top Shop", SunflowerField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SunflowerField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SunflowerField.Position = UDim2.new(0, 190, 0, 30), SunflowerField.Size = UDim2.new(0, 180, 0, 20), SunflowerField.TextColor3 = Color3.new(1, 1, 1), MushRoomField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MushRoomField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MushRoomField.Position = UDim2.new(0, 190, 0, 55), MushRoomField.Size = UDim2.new(0, 180, 0, 20), MushRoomField.TextColor3 = Color3.new(1, 1, 1), DandelionField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), DandelionField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), DandelionField.Position = UDim2.new(0, 190, 0, 80), DandelionField.Size = UDim2.new(0, 180, 0, 20), DandelionField.TextColor3 = Color3.new(1, 1, 1), BlueField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueField.Position = UDim2.new(0, 190, 0, 105), BlueField.Size = UDim2.new(0, 180, 0, 20), BlueField.TextColor3 = Color3.new(1, 1, 1), CloverField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CloverField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CloverField.Position = UDim2.new(0, 190, 0, 130), CloverField.Size = UDim2.new(0, 180, 0, 20), CloverField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StrawBerryField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StrawBerryField.Position = UDim2.new(0, 190, 0, 155), StrawBerryField.Size = UDim2.new(0, 180, 0, 20), StrawBerryField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.Text = "StrawBerry Field", SpiderField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SpiderField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SpiderField.Position = UDim2.new(0, 190, 0, 180), SpiderField.Size = UDim2.new(0, 180, 0, 20), SpiderField.TextColor3 = Color3.new(1, 1, 1), BamBooField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BamBooField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BamBooField.Position = UDim2.new(0, 190, 0, 205), BamBooField.Size = UDim2.new(0, 180, 0, 20), BamBooField.TextColor3 = Color3.new(1, 1, 1), RoseField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoseField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoseField.Position = UDim2.new(0, 190, 0, 230), RoseField.Size = UDim2.new(0, 180, 0, 20), RoseField.TextColor3 = Color3.new(1, 1, 1), PineTreeField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineTreeField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineTreeField.Position = UDim2.new(0, 190, 0, 255), PineTreeField.Size = UDim2.new(0, 180, 0, 20), PineTreeField.TextColor3 = Color3.new(1, 1, 1), CactusField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CactusField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CactusField.Position = UDim2.new(0, 190, 0, 280), CactusField.Size = UDim2.new(0, 180, 0, 20), CactusField.TextColor3 = Color3.new(1, 1, 1), PumpkinField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PumpkinField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PumpkinField.Position = UDim2.new(0, 190, 0, 305), PumpkinField.Size = UDim2.new(0, 180, 0, 20), PumpkinField.TextColor3 = Color3.new(1, 1, 1), PineappleField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineappleField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineappleField.Position = UDim2.new(0, 190, 0, 330), PineappleField.Size = UDim2.new(0, 180, 0, 20), PineappleField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Name = "MountainTopField", MountainTopField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopField.Position = UDim2.new(0, 190, 0, 355), MountainTopField.Size = UDim2.new(0, 180, 0, 20), MountainTopField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Font = Enum.Font.Fantasy, MountainTopField.Text = "Mountain Top Field", Field1AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field1AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field1AF.Position = UDim2.new(0, 370, 0, 30), Field1AF.TextColor3 = Color3.new(1, 1, 1), Field2AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field2AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field2AF.Position = UDim2.new(0, 370, 0, 55), Field2AF.TextColor3 = Color3.new(1, 1, 1), Field3AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field3AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field3AF.Position = UDim2.new(0, 370, 0, 80), Field3AF.TextColor3 = Color3.new(1, 1, 1), Field4AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field4AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field4AF.Position = UDim2.new(0, 370, 0, 105), Field4AF.TextColor3 = Color3.new(1, 1, 1), Field5AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field5AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field5AF.Position = UDim2.new(0, 370, 0, 130), Field5AF.TextColor3 = Color3.new(1, 1, 1), Field6AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field6AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field6AF.Position = UDim2.new(0, 370, 0, 155), Field6AF.TextColor3 = Color3.new(1, 1, 1), Field7AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field7AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field7AF.Position = UDim2.new(0, 370, 0, 180), Field7AF.TextColor3 = Color3.new(1, 1, 1), Field8AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field8AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field8AF.Position = UDim2.new(0, 370, 0, 205), Field8AF.TextColor3 = Color3.new(1, 1, 1), Field9AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field9AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field9AF.Position = UDim2.new(0, 370, 0, 230), Field9AF.TextColor3 = Color3.new(1, 1, 1), Field10AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field10AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field10AF.Position = UDim2.new(0, 370, 0, 255), Field10AF.TextColor3 = Color3.new(1, 1, 1), Field11AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field11AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field11AF.Position = UDim2.new(0, 370, 0, 280), Field11AF.TextColor3 = Color3.new(1, 1, 1), Field12AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field12AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field12AF.Position = UDim2.new(0, 370, 0, 305), Field12AF.TextColor3 = Color3.new(1, 1, 1), Field13AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field13AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field13AF.Position = UDim2.new(0, 370, 0, 330), Field13AF.TextColor3 = Color3.new(1, 1, 1), Field14AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field14AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field14AF.Position = UDim2.new(0, 370, 0, 355), Field14AF.TextColor3 = Color3.new(1, 1, 1), Players.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Players.BorderColor3 = Color3.new(0, 1, 0), Players.Position = UDim2.new(0, 118, 0, 5), PlayerFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), PlayerFrame.BorderColor3 = Color3.new(0, 0, 0), PlayerFrame.Position = UDim2.new(0, 63, 0, 34), PlayerFrame.Size = UDim2.new(0, 170, 0, 200), PlyrSel.BackgroundColor3 = Color3.new(1, 1, 1), PlyrSel.BorderColor3 = Color3.new(0, 0, 0), Player1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player1.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player1.Position = UDim2.new(0, 5, 0, 35), Player2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player2.Position = UDim2.new(0, 5, 0, 60), Player3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player3.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player3.Position = UDim2.new(0, 5, 0, 85), Player4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player4.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player4.Position = UDim2.new(0, 5, 0, 110), Player5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player5.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player5.Position = UDim2.new(0, 5, 0, 135), TpPlayer.BackgroundColor3 = Color3.new(0.18, 0.18, 0.18), TpPlayer.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TpPlayer.Position = UDim2.new(0, 5, 0, 165), TpPlayer.TextColor3 = Color3.new(1, 1, 1), PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PollenFarm.BorderColor3 = Color3.new(0, 1, 0), PollenFarm.Position = UDim2.new(0, 183, 0, 5), PollenFarm.Size = UDim2.new(0, 100, 0, 20), PollenFarm.TextColor3 = Color3.new(1, 1, 1), AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AutoDig.BorderColor3 = Color3.new(0, 1, 0), AutoDig.Position = UDim2.new(0, 288, 0, 5), FindTreasures.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasures.BorderColor3 = Color3.new(0, 1, 0), FindTreasures.Position = UDim2.new(0, 363, 0, 5), FindTreasures.Size = UDim2.new(0, 130, 0, 20), FindTreasures.TextColor3 = Color3.new(1, 1, 1), FindTreasuresText1.Name = "FindTreasuresText1", FindTreasuresText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasuresText1.BorderColor3 = Color3.new(0, 0, 0), FindTreasuresText1.BackgroundTransparency = 0.1, FindTreasuresText1.Position = UDim2.new(0, 333, 0, 34), FindTreasuresText1.Size = UDim2.new(0, 190, 0, 85), FindTreasuresText1.TextColor3 = Color3.new(1, 1, 1), FindTreasuresText1.Font = Enum.Font.Fantasy, FindTreasuresText1.Text = "This will Teleport you to all the hidden treasures on the map. 5, 299.7 ) `` Cactus Field '' ] = CFrame.new 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